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守望先锋10月5日免费周畅玩版传奇私服

时间:2017/9/22 14:22:09 点击:

  核心提示:From Chinas first popular text MUD game Knight line on-line, has been more than twenty years of hist...

  

From Chinas first popular text MUD game "Knight line" on-line, has been more than twenty years of history. During this period, Chinas game industry from scratch, from small to large, has now grown into the worlds largest gaming market, has the worlds largest gaming company.距离中国首款盛行的文字MUD游戏《侠客行》上线,至今已有二十余年的历史。在这期间中国游戏行业从无到有,从小到大,目前已经成长为全球第一大游戏市场,拥有全球最大的游戏公司。

  Although not so epic masterpiece, China game industry achievements is really obvious to people. Today we have to check for more than twenty years, those who have made outstanding contributions to the network game on.虽然没有惊为天人的史诗级大作出现,中国游戏行业取得的成就却是实实在在有目共睹的。今天我们就来盘点一下二十余年来,那些做出过卓越贡献,足以青史留名的网络游戏。

  The following game according to the time in the Chinese market launch sort, and ranking unrelated.以下游戏按照在中国市场的推出时间排序,与排名无关。

  1: "knight errant line" - Chinese online game "prehistoric civilization" masterpiece.
In September 1995, Taiwan launched a text online game, MUD called "Oriental story 2", a few domestic students playing with a good feeling, so I started my own idea of doing a pure martial arts game. A few people hit it off, with Jin Yong novel, only two months time, they made a remarkable "Knight".
1:《侠客行》——中国网游史前文明代表作。

  1995年9月,推出一款文字网络游戏MUD名字叫《东方故事2》,几个国内的留学生玩着感觉不错,于是萌生了自己做一款纯粹的武侠游戏的想法。几个人一拍即合,以金庸小说为蓝本,仅用了两个月时间,便做出了意义非凡的《侠客行》。

守望先锋10月5日免费周畅玩版

  Because of disputes with the internal management confusion, "Knight", ultimately did not complete commercial operation, has become a spray Chinese games in history, but the "Knight", as China network game is an indelible contribution. It provides valuable experience for later mature online games company operation, also trained the first batch of practitioners for the network game business China, come out from the original "Knight", the administrator, many game player have become online business executives or entrepreneurs.由于内部的纷争与管理的混乱,《侠客行》最终没有完成商业化运作,成为了中国网游历史上的一朵浪花,但《侠客行》为中国网络游戏做出的贡献,却是不可磨灭的。它为后来成熟化的网游公司运作提供了宝贵经验,也为中国的网络游戏事业培养了第一批从业者,当初从《侠客行》走出来的管理员、玩家很多都成为了网游企业的高管或创业者。

  Oh, yes, "Knight line" creative and main planning called Fang Shimin, who has been some people in the industry as the originator of Chinese online games, you may not have heard of. But you must have heard the name of his flower: ark.哦,对了,《侠客行》的主创与主策划叫方是民,此人曾被某些业内人士奉为中国网游鼻祖,你可能没听说过。但你肯定听过他的花名:。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  2: "king of kings" - the first graphic MUD network game
In July 2000, Chinese network graphics MUD game "the first true sense of the king" was officially launched, with its good quality of the game with the special historical conditions, will be launched by the Huobian became the first generation of Chinese on both sides of the Changjiang River, online games make the undisputed king.
2:《万王之王》——首款图文MUD网络游戏

  2000年7月,第一款真正意义上的中文网络图形MUD游戏《万王之王》正式推出,凭借其不俗的游戏品质加上特殊的历史条件,一经推出便火遍,成为中国第一代网络游戏无可争议的王者之作。

守望先锋10月5日免费周畅玩版

  "King of kings" gained great success, became the direct cause of many companies began to enter the online game market. Chinas online game operation mechanism has been established since then, the development of Chinas online game industry ushered in the first wave of climax.《万王之王》获得的巨大成功,成为了众多公司开始进入网络游戏市场的直接诱因。中国网络游戏运营机制自此得到建立,中国网络游戏行业发展,迎来第一波。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  3: "Stone Age" - the first 2D round online game
In January 12, 2001, "Stone Age" began formal operations in mainland China (since some mistaken "Stone Age" game player is made in Taiwan, but its not, "Stone Age" is a Japanese JSS company developed later, was sold in Taiwan Huayi, and later because of copyright disputes). Thanks to the excellent quality of the game, Q version of cute characters, and new system gameplay, "Stone Age" soon swept the entire continent, becoming the most dazzling new star of the year.
3:《石器时代》——首款2D回合网络游戏

  2001年1月12日,《石器时代》开始在正式运营(一直以来有些玩家误以为《石器时代》是制作的,其实不是,《石器时代》是日本JSS公司开发的,后来版权卖给了华义,后来又因为版权起了纠纷)。得益于优秀的游戏品质、Q版可爱的人物造型、以及新颖的系统玩法,《石器时代》很快便席卷了整个,成为当年网游界最耀眼的新星。

守望先锋10月5日免费周畅玩版

  Later because the plug-in and the operation strategy, "Stone Age" began to decline and in December 2005 was the acquisition of Jinshan, Jinshan in later years also iled to restore the decline, the game eventually ceased operations in September 2, 2008.
"Stone Age" can be said to be the generation game players memory, its unprecedented popular for many game companies see business opportunities, round games has since become a large class of a network game, ushered in the first climax. Its ilure is also very classic, the interests of players and the interests of manucturers have not been properly resolved cases, to bring future generations of experience and lessons are precious, but few people learn lessons, can not help but regret.
后来由于外挂与运营策略问题,《石器时代》开始衰落并于2005年12月被金山收购,后来的几年里金山也没能颓势,游戏最终于2008年9月2日停止运营。

  《石器时代》可以说是一代游戏玩家的记忆,它的空前火爆让众多游戏公司看到了商机,回合制游戏自此成为一个网络游戏的一个大类,迎来了第一波。它的失败也常经典的玩家利益与厂商利益没有得到妥善解决的案例,带给后世的经验教训弥足珍贵,只不过鲜有人吸取教训,不免让生遗憾。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  4: "legend" - this does not have to introduce
In September 2001, "blood legend" open beta, two months after entering the commercialization process, from this set off the climax of Chinas online games industry.
The game was released, with its rules, small controllable numerical value, a relatively ir environment to win the majority of game player vorite, the user growth rate r beyond all expectations, Mr. Chen also with this game for the moon, in 2004 to become the richest man China, and PA list for several years, the achievements of the a business legend. Shanda also by this game, down with a large number of veteran manucturers, boarded the Chinese game industrys first big ctory throne, until 2009 was beyond the Tencent.
4:《传奇》——这个不用介绍了

  2001年9月,《热血传奇》公测,两个月后便进入商业化进程,从此掀起了中国网业的。

  游戏一经推出,便以其简单的规则、微小可控的数值、相对公平的赢得了广大游戏玩家的喜爱,其用户增速远远超出了所有人预料,陈天桥也借助这个游戏一步登天,于2004年成为中国首富,并持续霸榜数年之久,成就了一段商业传奇。盛大也借由这款游戏,了一众老牌大厂,登上了中国游戏行业第一大厂的宝座,直到2009年才被腾讯超越。

守望先锋10月5日免费周畅玩版

  The legend of the game, like its name, has become a cultural symbol. Ten years later, the game is still in stable operation, and has a good revenue, which is also a few other early classic game can not match.
Although as the stone age, with ownership dispute IP, but this does not prevent the "legend" IP legend Webpage Game blossom everywhere, now occupy half of the country the Webpage Game market, enough to prove its commercial value.
《传奇》这款游戏就像它的名字一样,已经成为了一众文化符号。十几年过去了,游戏依然在稳定运营,并且有着不错的营收,这也是其他几个早期的经典游戏所无法比拟的。

  虽然与石器时代一样,有着IP的归属权纠纷,但这并不妨碍《传奇》IP的遍地开花,如今传奇类页游占据了整个页游市场的大半个江山,足以证明其商业价值。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  5: "JX online version", open a new era of China martial arts
In July 2003, ready to China Jinshan launched the Song Dynasty as the background, the main arena of martial arts style "JX online edition", is back to a little ce for domestic online games, also opened a martial arts MMORPG the enduring game category.
5:《剑侠情缘网络版》——中国武侠新时代

  2003年7月,蓄势待发的金山推出了以中国宋朝为背景,主打江湖武侠风的《剑侠情缘网络版》,算是为国产网络游戏争回了一点颜面,也了武侠MMORPG这一经久不衰的游戏门类。

守望先锋10月5日免费周畅玩版

  The game launched only a year to get registered users to break 10 million, while the highest grade 150 thousand online, but because the operation strategy mistakes, and no game can sing along the way with very influential legend, but worse, until No one shows any interest in.游戏仅推出一年,就获得了注册用户破千万,最高同时在线15万的好成绩,但由于运营策略的失误,游戏并没能一高歌拿下如日中天的传奇,反而每况愈下,直至无人问津。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  6: "Fantasy Westward Journey" - opening a new era of domestic round
In December 2003, the NetEase launched the change pattern of product "dream swims on the west", the game made some innovations in the "Westward Journey" based on the picture is replaced by the lovely Q version of the cartoon type, launched after a big success, laid the first position in the gaming industry NetEase, has not shaken.
6:《梦幻西游》——国产回合新时代

  2003年12月,网易推出了改变公司格局的产品《梦幻西游》,游戏在《大话西游》的基础上做了一些革新,画面也换成了可爱的Q版类型,推出之后便大获成功,奠定了网易在游戏行业的一线地位,至今不。

守望先锋10月5日免费周畅玩版

  "Dream swims on the west" laid the foundation for the domestic game, the achievements of the games since the beginning of the peak, Fantasy Westward Journey, round games into the second wave of climax, the game round behind emerge in an endless stream have the shadow of Fantasy Westward journey.《梦幻西游》奠定了国产回合游戏的基础,成就了回合制游戏的巅峰,自梦幻西游开始,回合制游戏进入第二波期,后面层出不穷的回合制游戏或多或少都有梦幻西游的影子。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  7: "hot blooded rivers and lakes" - opens the free network game precedent
In April 20, 2005, 3D spoof Q version of the swordsman game "hot blooded rivers and lakes" beta, the game opens a permanent free props charges precedent, breaking the domestic game card charging mode market structure.
7:《热血江湖》——免费网络游戏先河

  2005年4月20日,3D恶搞Q版武侠游戏《热血江湖》公测,游戏永久免费道具收费之先河,打破了国内游戏点卡收费模式的市场格局。

守望先锋10月5日免费周畅玩版

  The game with fresh and hearty pictures, open and free equipment to create systems, gorgeous smooth skills system attracted a large number of players, in the proper operation of 17GAME, the game heat once more than legend. But good times dont last long 17GAME founder Zhao Xiaoming wrong, boss, after being china.com mergers and acquisitions, gradually lost the game in the operation of the initiative, "Yulgang" rapid rundown, leaving tens of millions of stolen account at the arena game player marvel.游戏以清新爽朗的画面,的装备打造系统,绚丽流畅的技能系统吸引了大批玩家,手机版变态传奇在17GAME妥善的运营下,游戏热度曾一度超过传奇。但是好景不长,17GAME创始人赵小明选错了东家,被中华网并购之后,逐渐失去了游戏的运营主导权,风雨飘摇的《热血江湖》迅速破败,只留下几千万江湖玩家对着被盗的账号唏嘘不已。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  8: "World of Warcraft" - the only epic masterpiece
In June 2005, ninth city agents of "World of Warcraft" officially opened beta, since then opened a new era of MMORPG online games.
8:《魔兽世界》——唯一的史诗级大作

  2005年6月,第九城市代理的《魔兽世界》正式公测,从此了一个MMORPG网游新时代。

守望先锋10月5日免费周畅玩版

  No more flowery words are enough to describe the shock of this game when it comes to players and practitioners.
It turned out that the game could be done this way!
Since then, "World of Warcraft" has become a benchmark for MMORPG, has been imitated, never been surpassed - although the "World of Warcraft" is also a stronghold of the synthesizer. Even today, Blizzard self smashing signs, "World of Warcraft" is matchless, warlords.
Ninth, the city relies on "World of Warcraft" brings word of mouth, limelight can even compete with the grand one. Unfortunately, in the agency for the defeat by the NetEase, has since llen off, relegated to the three line. Do not know when the wind turns released rhetoric of Warcraft has earned one billion and five hundred million, this did not give up what "Zhu Jun, there is no trace of regret now.
If you did not lose the "World of Warcraft" proxy, and later hearthstone legend, Diablo 3, storm heroes, watch the vanguard will be The9, then the industry is now the pattern is not the case.
再华美的辞藻都不足以形容这款游戏面世时给玩家以及从业者们带来的震撼。

  原来,游戏还可以做成这样!

  从此,《魔兽世界》就成了MMORPG的标杆,一直被模仿,从未被超越——虽然《魔兽世界》也是一个山寨的集大成者。即便时至今日,暴雪自砸招牌,《魔兽世界》依然无敌于天下,傲视群雄。

  第九城市依靠《魔兽世界》带来的口碑,风头甚至能与盛大一较高下。可惜在代理权争夺上败给了网易,从此便名落孙山,退居三线。不知道当年意气风发放出豪言魔兽已赚十五亿,此时放弃没什么的朱俊,现在有没有一丝后悔。

  如果当年没丢掉《魔兽世界》代理权,后来的炉石传说、暗黑3、风暴英雄、守望先锋都会是九城的,那么现在的行业格局就不是如此了。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  9: "perfect world" -- one of the China 3D
In November 2005, the "perfect world" beta represents the highest level of domestic 3D games at that time. At the beginning of the beta game gathered a lot of popularity, but because of operational strategy errors (mainly props charges expanded too st, perfect all games have this problem, less than half a year to kill the pig), plus the "World of Warcraft" aura is too bright, "perfect world" quickly defeated, become a a tepid foil.
9:《完美世界》——中国的3D扛鼎之作

  2005年11月,《完美世界》公测,代表了当时国产3D游戏的最高水平。公测初期游戏聚集了大量人气,但由于运营策略失误(主要是道具收费扩张太猛,完美所有的游戏都有这个毛病,65535超级变态传奇sf养猪不到半年就开始杀),加上《魔兽世界》太过耀眼,《完美世界》很快便败下阵来,成为一个不温不火的陪衬。

守望先锋10月5日免费周畅玩版

  In any case, the "perfect world" has amazed the eye of the people, the perfect time and space (now perfect world) is also on its stand on the quasi line camp无论如何,《完美世界》都曾惊艳过国人的眼球,完美时空(现在的完美世界)也是靠它站上了准一线阵营。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

  10: "journey" - numerical game originator
In April 2006, when a loud noise broke out, Shi Yuzhu killed him with his "journey" and made the Chinese game industry a big change.
Here to give you popular science, "journey" is not the first free game, the first free game in front (hot blooded rivers and lakes). The reason why so many people say, "journey" opened a free game of the first, because the "journey" appeared, completely changed the pattern of charging game.
10:《征途》——数值游戏鼻祖

  2006年4月,惊天一声炮响,史玉柱带着他的《征途》杀了过来,把中国游戏行业搅了个天翻地覆。

  这里给大家科普一下,《征途》并不是首款免费游戏,首款免费游戏在前面(热血江湖)。之所以那么多人说《征途》开了免费游戏的先河,是因为《征途》的出现,彻底改变了收费游戏的格局。

守望先锋10月5日免费周畅玩版

  "Journey" leather charges game life.
"Journey" the great success achieved by the vast number of game people are stunned.
Originally, the game can still do so!
The quality of such a rotten game, there are so many people charge money, but also a charge is hundreds of thousands of!
"Journey" to the Chinese game industry that year, the impact of how big, only a few people can see clearly. It opened in the war games, its numerical exquisite beyond compare growth system, are deeply attracted later imitators.
After the journey, a powerful dark force began to rise. This force is called the value game. The giant certainly did not think that this system they created, later turned out to be playing so magnificent, peak zaoji.
To be exact, the journey is more than just a game, but a mirror. It brings to the China game industrys merits, probably only to history.
At least not yet.
《征途》革了收费游戏的命。

  《征途》的取得的巨大成功,把广大游戏人都惊呆了。

  原来,游戏还可以这么做!

  画质这么烂的游戏竟然有那么多人充钱,还一充就是几十万!

  《征途》给当年中国游戏行业带来的冲击有多大,只有少数人才看得清。它的国战玩法,它精美绝伦的数值成长体系,都深深的吸引着后来的模仿者。

  《征途》之后,一股强大的开始崛起,这股叫做数值游戏。巨人肯定也没有想到,它们创造的这套体系,后来竟然被玩的如此美轮美奂,巅峰造极。

  确切的说,《征途》已经不仅仅是一款游戏,而是一面镜子。它给中国游戏行业带来的功过,恐怕只能交给历史来评说。

  至少现在还不能。

守望先锋10月5日免费周畅玩版

守望先锋10月5日免费周畅玩版

作者:不详 来源:网络
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